Tools You’ll Work With:
* Unreal Engine
* Blender
What You’ll Do:
* Create and optimize 3D models, real-time visual effects, and cinematic assets within Unreal Engine for studio and client projects.
* Design, light, and assemble real-time environments, scenes, and interactive assets.
* Collaborate closely with design, production, and development teams to deliver immersive experiences and ensure technical/artistic consistency.
* Troubleshoot and resolve technical challenges in the Unreal asset pipeline and support artists in scene optimization.
* Work hands-on with the latest Unreal workflows in multi-disciplinary creative projects.
What We’re Looking For:
* Hands-on proficiency with Unreal Engine (Blueprints knowledge is a big plus).
* Understanding of 3D art and animation pipelines, and asset integration in Unreal.
* Basic modeling, texturing, and lighting skills in Blender.
* Strong teamwork, communication, and problem-solving abilities.
* An enthusiasm for real-time visual innovation and an eye for visual storytelling.
* Portfolio showcasing Unreal Engine work in any relevant domain (game, cinematics, visualization, etc.) is highly valued.
Why Join TechQRT?
* Work on challenging, real-world Unreal Engine projects for cutting-edge industries.
* Learn from skilled artists and technologists in a collaborative and creative environment.
* Take your technical skills to the next level with